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Wednesday, March 26, 2008

Rich surfaces

Most 2.0-style sites use subtle 3D effects, sparingly, to enhance the qualitative feel of the design.

We all know that these little touches just feel nice, but we may not know why.

Realistic surface effects (like drop-shadows, gradients and reflections) help make a visual interface feel more real, solid and "finished".

They may also remind us of certain tactile or aesthetic qualities of real-world objects, such as water droplets, shiny plastic buttons, and marble floors. Making stuff look solid and real can make it look "touchable", which is likely to appeal.

When & how to use rich surfaces

The golden rule here is to use with care, and not to overdo it.

Like any of these techniques, a rich surface may add value to your design when used sensitively and appropriately.

If your navigation/icon/logo/layout sucks fundamentally, you can't polish your way out. Get the fundamentals right first.

It can also be important to maintain a consistent light-source. Although this can get more complex with the illusion of back-lit diffusion in buttons etc., you still know whether an overall design feels consistent.

3D effects can also make elements seem to stand out from the page, but only if the rest of the page is relatively flat.

Avoid trying to make your entire design 3D-realistic because:

  • It's more work
  • It will increase the overall size of the page assets
  • And you don't need to. 3D effects use lots of different pixels, and different pixels should be used deliberately to draw the visitor's attention to key content elements, or to enhance "soft" informational aspects. A little goes a long way.

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